How long was God of War in development?
The development of God of War, one of the most iconic video game franchises, has been a subject of great interest among fans and industry experts alike. The game, which was first released in 2005, has undergone several iterations and expansions over the years. But just how long did it take to bring this epic tale of myth and vengeance to life? Let’s delve into the development timeline of this legendary game.
The initial concept for God of War was hatched in the late 1990s, when Sony Computer Entertainment (SCE) was looking to create a new exclusive game for their PlayStation 2 console. The team at Santa Monica Studio, led by game designer Cory Barlog, was tasked with creating a game that would push the boundaries of storytelling and gameplay in the action-adventure genre.
The development process for the original God of War began in 2000, and it took the team approximately two years to complete the game. During this time, the developers faced numerous challenges, including the creation of a new control scheme, the design of complex and immersive environments, and the development of a unique narrative that would resonate with players. Despite these challenges, the team was able to deliver a game that would go on to become a critical and commercial success.
Following the success of the original God of War, the development team embarked on a series of sequels and expansions, each building upon the story and gameplay mechanics of the previous title. The development timeline for these sequels varied, with some taking longer than others.
God of War II, released in 2007, was developed over a period of approximately two years. The game continued to refine the gameplay mechanics and expand the narrative, taking players deeper into the world of Greek mythology. God of War III, released in 2010, was developed over a similar timeframe, further solidifying the series’ reputation as a must-play game for fans of action-adventure.
The next major entry in the series, God of War (2018), marked a significant departure from the previous games, with a new protagonist, Kratos, and a new setting in Norse mythology. The development of this game took the team a total of four years, from concept to release. The extensive development period was necessary to fully realize the game’s ambitious vision, including the creation of a new engine, the design of new environments, and the adaptation of Norse mythology.
In conclusion, the development of God of War has been a lengthy and complex process, with each game taking several years to complete. From the original game in 2005 to the latest entry in the series, the team at Santa Monica Studio has consistently pushed the boundaries of storytelling and gameplay, resulting in one of the most beloved and enduring video game franchises of all time.